Final release ?
Hey everyone,
Hey everyone,
We are coding a Game Boy version of The Binding of Isaac. Therefore, we are using the gbZ80 assembly language.
Hi there,
Ho dear! Oh dear! I shall be too late!,
н3110 ω0Я1δ,
We defined the first milestone for the project
Welcome to our new blog!
Day Summary Virgile and Pascal added the possibility to display rocks added walls on the edges of the screen started working on...
Day Summary Virgile and Pascal challenge : animate Isaac, while standing, walking and attacking in any direction, and with as few sprites as p...
Day Summary
Day Summary
Day Summary