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First Milestone Completed

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We are coding a Game Boy version of The Binding of Isaac. Therefore, we are using the gbZ80 assembly language.

First Milestone

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We defined the first milestone for the project

New Blog

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Welcome to our new blog!

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Daily Update

Day 6

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Day Summary Virgile and Pascal added the possibility to display rocks added walls on the edges of the screen started working on...

Day 4

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Day Summary Virgile and Pascal challenge : animate Isaac, while standing, walking and attacking in any direction, and with as few sprites as p...

Day 3

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Day Summary

Day 2

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Day Summary

Day 1

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Day Summary

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