Posts by Tag

update

Day 6

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Day Summary Virgile and Pascal added the possibility to display rocks added walls on the edges of the screen started working on...

Day 4

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Day Summary Virgile and Pascal challenge : animate Isaac, while standing, walking and attacking in any direction, and with as few sprites as p...

Day 3

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Day Summary

Day 2

1 minute read

Day Summary

Day 1

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Day Summary

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todo

Day 6

less than 1 minute read

Day Summary Virgile and Pascal added the possibility to display rocks added walls on the edges of the screen started working on...

Day 4

less than 1 minute read

Day Summary Virgile and Pascal challenge : animate Isaac, while standing, walking and attacking in any direction, and with as few sprites as p...

Day 2

1 minute read

Day Summary

First Milestone

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We defined the first milestone for the project

Day 1

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Day Summary

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progress

Day 6

less than 1 minute read

Day Summary Virgile and Pascal added the possibility to display rocks added walls on the edges of the screen started working on...

Day 4

less than 1 minute read

Day Summary Virgile and Pascal challenge : animate Isaac, while standing, walking and attacking in any direction, and with as few sprites as p...

Day 3

less than 1 minute read

Day Summary

Day 2

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Day Summary

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milestone

First Milestone Completed

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We are coding a Game Boy version of The Binding of Isaac. Therefore, we are using the gbZ80 assembly language.

First Milestone

less than 1 minute read

We defined the first milestone for the project

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software engineering

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release

First Milestone Completed

1 minute read

We are coding a Game Boy version of The Binding of Isaac. Therefore, we are using the gbZ80 assembly language.

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start

New Blog

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Welcome to our new blog!

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blog

New Blog

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Welcome to our new blog!

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collision

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documentation

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music

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modularity

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convention

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RNG

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